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**Is your feature request related to a problem? Please describe.**
Supersedes #417
**Describe the solution you'd like**
We're planning a bunch of new MORF experiments with different types of pat…
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Hi How can I create a json files with projection matrix
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### Tested versions
- Reproducible in **v4.3-dev5**. I'm not sure if this is relevant to older versions. I'm running into this when using CompositorEffect which was added pretty recently. But `Rend…
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when drawing background texture, how does its orthographic projection matrix computed?
it gave as below
```
static const GLfloat proj[] =
{
0, -2.f/w, 0, 0,
-2.f/h, 0, …
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timpx updated
6 years ago
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There is a method to run projectR on sparse data, but it fails with an error.
https://github.com/genesofeve/projectR/blob/39b3b0fdda3cca5419fa424705c79e979acef2a7/R/projectR.R#L88
To reproduce:
…
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Inside [WebXR Depth Sensing Module](https://www.w3.org/TR/webxr-depth-sensing-1/) :
What is the difference between "normalized view coordinates" and "depth buffer’s coordinate system" ?
Does [norm…
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https://github.com/anibali/pose3d-utils/blob/8ecab2c9c842d7a41c59f01cb8d00fd3166bb3e0/pose3d_utils/skeleton_normaliser.py#L41
as [blog](http://kgeorge.github.io/2014/03/08/calculating-opengl-perspe…
guker updated
3 years ago
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At present, for SPECTUB there is a problem that when doing forward projection, gradient calculations etc, the code wants to use multi-threading, but the SPECTUB matrix cannot (unless all views are cac…
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Me bad at math, please explain some of the variables and link to equations, thxz :cat: