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```
*LAST or LATEST is NOT a valid revision-number, use hg tip or check in
Tortoise to find your Revision-ID
*Before posting an issue read http://is.gd/hTVFL
if you are using a build older than 100 re…
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### Minecraft Version
1.20.1
### ModLoader
Fabric
### Request information
Here's a demonstration I made of how an ammo pouch could function/look:
https://github.com/user-attachments/…
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Hi, I found an error when using torch-quiver==0.1.1 and tried to run [example](https://github.com/quiver-team/torch-quiver/blob/main/examples/pyg/reddit_quiver.py).
The error is
```
Traceback (mo…
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Quiver/quarrel case should be a standard container element on its own (user feedback)
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1. Should be able to wear quiver during combat.
2. When in combat while wielding bow and no quiver worn we should be able to bludgeon mobs with bow like we could before powers. (Currently no damage i…
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Hi all,
I've recently noted that even after significant searching, I did not find a Python plotting tool or package that enables plotting uncertainty/error ellipses when plotting arrows/vectors wit…
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Making a GitHub Pages project page/site would definitely improve the image of this project. Once we resolve the re-naming issue (see #5), we can start to steadily chip away.
What I see as minimum-via…
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The quiver (i.e. velocity) plots are supported fine, but the support for the quiver key (i.e. the scale) is missing:
http://nbviewer.jupyter.org/gist/ycopin/99bc5149a9b5bf14982e
to be compared to or…
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Better Archery's quiver conflicts with expanded inventory.
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An simple implementation wouldn't be terribly difficult to create. We could start by taking the vector definitions and origins as input and using OpenCV to draw them atop a blank image from there with…