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> Luau (lowercase u, /ˈlu.aʊ/) is a fast, small, safe, gradually typed embeddable scripting language derived from Lua.
https://luau-lang.org
Lupa should have support for Luau. Luau's C APIs have s…
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I'm experimenting with using Luau LSP internally at Roblox. Auto requires are fantastic, but we have a common pattern of the following:
```lua
local Plugin = script:FindFirstAncestor("PluginName")…
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When Request Failed, the entire script gets killed thus the entire server is void
I saw https://devforum.roblox.com/t/memoryservice-updateasync-request-failed/1731181/3
They have a repeat until …
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You can't drag the UI on mobile, in other videos I see people doing it but idk how.
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Currently, run-in-roblox uses `LogService.MessageOut` and will set the exit code to 1 if the `messageType == Enum.MessageType.MessageError`. However, occasionally Studio will report internal Roblox er…
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ITS BEEN A YEAR
IM IN TEARS
THE ONE AND ONLY CATTER HAS GONE MISSING
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When double jumping, the cloak should turn the player into a bat, but it no longer does that.
https://www.roblox.com/catalog/94794833/Cloak-of-the-Undying
ghost updated
4 years ago
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```lua
local x = Instance.new("BindableEvent")
for i = 1, 10 do
local con; con = x.Event:Connect(function()
x:Destroy()
print("B", i)
end)
end
x:Fire()
local x = require(script.Good…
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When you are in a test server in studio or in a game online and the try to use pathfinding, how it is shown in the wiki, issues occur that don't get submitted to the Developer Console.
With players, …