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#25 を対応しようとした際に気づいたこと。
#### 背景
現在、fragdock::Bond.is_rotor は OpenBabel.OBBond.IsRotor() 関数の出力をそのまま利用している。この関数をデフォルトで使う限り、環に含まれる結合は全て false を返す。
> Is the bond a rotatable bond? Currently, this fu…
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Create a camera that would follow the player. The camera will not be rotatable.
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Original issue reported on code.google.com by `sikak...@gmail.com` on 10 Nov 2012 at 7:37
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Hello I'm new to vue and I'm using vue-moveable in a subcomponent and but controls are moving all over the page. I want them in that component only. I tried using the container prop mentioned in [API …
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## Summary
タッチスクリーンでは使いにくすぎるので
1. 他のライブラリを試す
2. rotatableだけ消してそのまま使う
とかなんとかしたいです
See also: #8991
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This issue is happening on Recurrent Complex 1.4.8.2 on Minecraft version 1.12.2 with forge-14.23.5.2847. I noticed it first on All The Mods 3 Remix, but I've reduced everything down to a small numbe…
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Could this be because I didn't set a size for the text? Is it really needed?
Tested on a Moto G5 plus.
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Hello there, actually i like your packing solver because it came out with visualization.
The issue here im getting wrong placement of the result (or im just using wrong code i dont know).
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I just updated to 1.8.2 version of this plugin and I cannot set values for my state;
https://github.com/probil/vue-moveable/issues/84#issuecomment-609399892
I removed additional moveable instanc…
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I want to limit the draggable components to be dragged in the above part of the screen only
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I think a rotatable/spinnable "knob" to select the HP delta might be nicer than having to increment/decrement one point at a time, or manually inputting via keyboard.