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### 🚀 Feature Proposal
I would like to be able to use the [`tsx`](https://github.com/esbuild-kit/tsx) compiler for handling the `jest.config.ts` file, as opposed to relying on ts-node.
### Motivatio…
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Hello im install LiquidSoap 2.1.3 from OCAML, hardware nano pi neo 512 (Armbian arm, allwinner h3 cortex a7)
Create simple script play one folder to Alsa sound and start script . long time for star…
HDSVR updated
7 months ago
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How "unexpected" - as mentioned back in #17 we should actually have a way to pass on multiple varargs.
The previously proposed syntax was.
``` C
void foo(...count) {
next_function(...(n)); // pas…
Blub updated
10 years ago
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###### Originally submitted on: Thu Jan 22 14:20:01 -0500 2015
Occurrence typing fails on the [Listof (U A B)] vs [List (U A B)]. See program below.
Logically this makes no sense because if cadr an…
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**Describe the bug**
I am not able to compile the following:
build {
let quantity = 500 in
require quantity "rock";
}
The error message is:
> expecting device name…
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Related: #61.
Every time I program on top of ON I get some anxieties that stem from one fact: it's possible to mess up critical parts of the engine's data structures just by mistyping something in …
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Hi! This one is a big ask, but I want to know if it is in the works at all. Currently, this is what my webpack loaders setup looks like:
```js
module: {
rules: [
{
test: /\.(t…
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I’m using frames/vinyl with ghc8.6.3 and seeing very large compile times (minutes) and memory use (> 20GB). This is on a relatively powerful Mac Laptop. The memory is the issue, the laptop has only 16…
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The current Web workflow works pretty nicely with intlc able to compile everything in under a second, but it adds some extra moving parts separate from the main builds.
What we do right now is comp…
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lets say i have the following class:
```
class Object3D extends EventDispatcher {
constructor() {
super();
const quaternion = new Quaternion();
Object.defineProperties( this, {
…