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**Describe the bug**
Building app with SimpleAR scene from ARFoundation Samples 5.0/4.2 has black screen, but if I build with ARFoundation Samples 4.1 it works fine. This happens only on Samsung Gala…
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## Describe the bug
Regression: Objects with materials that use "Near Fade" and "Use Light" options not behaving correctly.
This worked fine on Unity2019.4LTS + MRTK 2.4.0.
It is NOT working on …
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When using this project in Universal Render Pipeline, the neumorphism material is shown as pink, in the editor. When I hit play, it works fine. It works fine both in editor and play mode when I'm usi…
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[5.3.1](https://appsecg.host/5.3) | Verify that output encoding is relevant for the interpreter and context required. For example, use encoders specifically for HTML values, HTML attributes, JavaScrip…
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Hi Valve developers,
I've downloaded the package mentioned here https://steamcommunity.com/app/250820/discussions/7/2268069450205612646/
I've also added the package in the Package Manager via GI…
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Evaluate if it's possible to render the Skybox and the Infinite Floor in a special pass in the render pipeline.
This would allow us to remove the skybox camera while avoiding the annoying clipping is…
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### Original issue opened by:
alexandermeijersavanade
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## Describe the bug
I have created a Unity project with the MRTKDevTemplate project. Everything works fine out of the box. All scenes look …
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### This issue has been migrated a new [MRTK repository](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity), and the status of this issue will now be tracked at the following location:
…
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**Describe the bug**
I used a translator because I couldn't speak English.
I applied Cell Shading and Outline Effects to the urp project using 'Styled Surface' data, '[FlatKit] Sample URP Asset',…
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Dear Keijiro,
I'm using the recent version of Klak Syphon with Unity 2018.3.4f1 Metal on OSX 10.14
The Klak Syphon Server works fine on a standard render pipeline, but the moment I swith to eith…