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### Tested versions
- Reproducible in Versions 4.3 and 4.2.2, both using a TileMap and a TileMapLayer.
### System information
Windows 11 Godot 4.3 stable, compatibility mode
### Issue description…
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### Describe what you were doing
Loading the game triggers the error after a few seconds, probably while loading all the external assets.
### What does the crash message say?
panicked at C:\Users\r…
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**References**
- https://www.youtube.com/watch?v=DxfEbulyFcY
- https://github.com/BarthPaleologue/volumetric-atmospheric-scattering/tree/main
- https://old.cescg.org/CESCG-2005/papers/Brno-Josth-Ra…
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Missing information on urp shader m_Passes
For example, m_Passes has 10 arrays but only displays 3
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**Environment:**
- Mobile Device: Huawei Mate 60 Pro+
- Layer: `VK_LAYER_KHRONOS_validation`
**Describe the Issue**
I used `VK_HUAWEI_subpass_shading` device extension, but faced with VVL er…
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![image](https://github.com/user-attachments/assets/08825641-d1bd-4967-bf5f-e18f1cb58240)
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Apple just announced mesh shader support for the upcoming metal 3.0 release and Khronos is working on adding it to Vulkan (taking their sweet time). Directx12 has supported it for a while now. With th…
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### Describe the bug
Within shader graph the plus and minus icons are broken and do not show up.
### To Reproduce
1. Open shader graph place a plus or minus node.
### Expected behavior
The icon …
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### Preflight Checklist
- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Condu…