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Hi, the readme says:
> licensed under the General Public License v2
Does it mean GPL-2.0-only or GPL-2.0-or-later?
I noticed we use a shader (bicubic) marked as GPL-2.0+ while the readme see…
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Hi, I want to ask if there is a chance for a "simple" HDR "bt.2020" (HDR movies on UHD blurays) to SDR (normal TV) profile. This would be very useful.
Thank you
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**Description**
Although the compatibility list mentions this title as playable, only noting a screenshaking isssue, I have observed that issue plus some other(s) which make the title unplayable. It …
ner00 updated
9 months ago
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Attempting to compile some shaders crashes naga with the following error while glslang works perfectly fine. I've included the affected vertex shader.
```
thread 'main' panicked at 'index out of bou…
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See https://github.com/google/shaderc/tree/main/glslc#311-shader-stage-specification
pjoe updated
10 months ago
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Sandcastle example: [Example using Sandcastle's Composite Material](https://sandcastle.cesium.com/index.html#c=7VwLb9s4Ev4rhIEDrDxkS8l227gtLk3SokDTBkk2XWBdBLJEO9rqdRTlxF3kv9+QoiRSD0eW7Waxd0EXCR8zn…
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I assume it complains about a combined version of the fp+vp
bad shader
```
varying mediump vec2 var_texcoord0;
uniform lowp sampler2D texture_sampler;
uniform lowp vec4 tint;
void main()
…
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### MAME version
0.256
### System information
Windows 11, 16Gb RAM, Nvidia 1660Ti, and any other PC config
### INI configuration details
```INI
#
# CORE CONFIGURATION OPTIONS
#
readconfig …
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Attempting to use on Raspberry Pi 4, which currently utilizes OpenGL 2.1 (and GLSL 1.2). Shader compilation fails in opengl.py due to incompatibility with glsl 1.2.
I'm not too familiar with glsl …
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![image](https://github.com/user-attachments/assets/31f80925-ce65-47b7-a7d9-a7217df92bb5)
![img_v3_02cr_a1b5c239-ca74-4ecc-819e-fa36b6d3056g](https://github.com/user-attachments/assets/f7f19bda-8a4f-…