-
Will the new DirectX 11 capabilities of D3DImage enable us to create stereoscopic 3D WPF apps?
If yes, will there be samples available to look at?
We are interested in 3D images i.e. swapping a ster…
-
![62152986_308471136771121_1582069143559995392_n](https://user-images.githubusercontent.com/15847763/59971717-f222b400-95c4-11e9-9097-63ef64553cec.gif)
Hi guys,
Thank you for this great plugin. …
-
Hello recently I have looked into exokit's emukit. The POC is rather interesting, however the core that was used for emulation was rather buggy, I was curious to see if it would be possible to impleme…
-
ghost updated
7 years ago
-
As written [here](https://developers.googleblog.com/2021/04/signall-sdk-sign-language-interface-using-mediapipe-now-available.html), MediaPipe supports stereoscopic tracking (they used 3 cameras).
…
-
I there a way to create this with a large single display instead of dual displays? I know many people desire stereoscopic, but I would rather have one larger display instead of locking my eyes into a…
-
I'm pretty excited about this program, but I'm either missing something, or have found bugs, because...
If it really adds stereoscopic 3D to programs that have zero stereoscopic ability, why is it th…
-
It would be extremely cool if there were an option in the advanced video settings menu to enable stereoscopic 3d (probably as an anaglyph). I have no idea how much work this would take though, and the…
-
It seems that RaspiVidYUV.cpp and RaspiStillYUV.cpp silenty ignore requests for stereoscopic output (-3d sbs, -3b tb) and instead only output image data from a single camera. This is probably because …
-
Can't seem to toggle this setting of the Nvidia Driver.
Expected behavior based on 8.5.0.0 release notes: Ability to assign a hotkey to turn "Stereoscopic 3D" on or off in the Nvidia Control Panel,…