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Since it's named `telnet` and not `telnet-client`, is there any possibility of extending this to address the needs of telnet and telnet-like servers? I'd almost be interested in a Rust MUD if that was…
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Hi yozik04
Now I trying telnet interface with Arduino Uno and W5100 shield for EVOHD connection.
Have you yourself working no wirelles project for direct ethernet connection, which I can not edit c…
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This is interesting...
I connect via telnet and my client transmits telnet commands to the server...the connection works normally.
I connect via telnet and my client waits for data from the server, th…
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On my ROM with MTH 1.5, a Windows Telnet Session (tested with Win 10 and 11) has improper echos. I tested this with BasedMUD with the same results. This doesn't affect PuTTY telnet, the Linux netkit c…
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**Describe the bug**
While improving the `west rtt` command, I ran into an issue where everything worked successfully, but when I pressed `Ctrl+C` (which sends SIGINT / KeyboardInterrupt), `nc`, `ope…
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Per the documentation:
> `negotiationMandatory`: Disable telnet negotiations if needed. Can be used with 'send' when telnet specification is not needed. Telnet client will then basically act like a…
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We already have working servers and clients for TELNET and SUPDUP using TCP and Chaosnet. So what would we need these for?
- SYSENG; STELNT 65 - server telnet
- SYSENG; TN6 5 - user telnet, NCP, …
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### Description
I am running a container with the nginx docker image using `docker compose`.
I am using custom bridge network with port forwarding and the container is running fine. I am able to acc…
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When a client connects before another client is processed, the connection of the first is cut without parsing the JSON. This can be replicated by
```
# Terminal 1
$ ruby run_server.rb
# Terminal 2
$…
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//tested EasyClient is running in Windows
//when AppServer is from Windows
await client.ConnectAsync(new DnsEndPoint("185.120.5.51", 2012)); // ok
client.ConnectAsync(new DnsEndPoint("185.120.5.5…