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Hey, i found this tool very helpful and it's amazing.
However, I'm not Windows user and this does not work out of the box.
The thing that need changing is abandoning backslashes (\\) in favor of sla…
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Related to #4841
These are the results I'm getting from the existing `textureGather` tests
```
Pixel 4 (flame):
all good
Pixel 6 (oriole):
2d_coord: broken offsets
2d_array_co…
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### Describe the bug
### 1. Transparent material with Alpha=1 in PMX, but isn't loaded as transparent in DanceXR
This one is not too bad to workaround, but it would be nice if it worked without tw…
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![image](https://github.com/user-attachments/assets/34ab2ce1-3433-4b4e-a4b3-02d93229b35e)
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It looks like Danganronpa Another Episode: Ultra Despair Girls for PC uses slightly modified SHTXFS format for sprites with headers SHTXFs or SHTXFf. Sprites with SHTXFs can be converted just like lik…
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There is a `* .blend` file containing a sphere with the texture of the surface of the globe.
I am trying to read this file using the **assimp library.**
But when trying to get the path to the te…
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### Use Case
texture compression
### Problem Description
Cocos creator support several texture compression formats,but those formats have big file size.
For example : a 1024 * 1024 image use ASTC …
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Consider an xml using `OutName` for files, such as a split gameplay_keep:
```xml
...
...
…
Thar0 updated
5 months ago
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After flash EOL in 2020 Alternativa rewrote their engine and main product, Tanki Online, in kotlin to deploy for mobile and HTML5. Recently I discovered that Alternativa has further extended the A3D m…