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Example: you find copper and gold but you can't use them in any craft recipe.
Furthermore, once that you have crafted a block (e.g. real minerals gold block) you can't revert it to ingots.
I've us…
ghost updated
6 years ago
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# The problem
Adding an option to automatically remove useless files (readmes, docs and all .txt, .png etc, some modders by mistaken even include the Dynamic Link Library (Thumbs.dll) used by Windo…
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3.0 added
missile_explosion_damage_ap_mod_mult
missile_explosion_damage_mod_mult
but only gave it to a few Chorf effects
I really want to give it to everyone, especially missile strength buf…
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# Mod information
mod changes standing stone effects to be different from vanilla. among these include The Lover which can revive the player on death.
#### Download link
https://www.nexusmods.com…
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This isnt an issue so much as a question, in 1.20.1 is it possible to remove flooded caves entirely from normal worlds? Ive been looking through the data files but anything I change doesnt seem to wor…
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### What is the new feature or improvement?
maybe a /toggleveignmine or smth command name can be set in config?
and it only does it when sneaking? configable?
it would be a good addition because …
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Thanks for this lovely mod that I just discovered.
I was using "simple crop label" mod which is displaying a tree/crop name while you're hovering on it (like Pine, Oak, Maple), but both mods are us…
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Just want to preface, I love the mod. Been using it a lot, but the masks, they die too quickly. Then its completely useless. They don't even respawn on next stages. I'd try to exchange them as fast as…
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So, i added this mod to my modpack via cursforge, and lo and behold. the crafting table becomes useless(you cant even open the ui), and the 2x2 grid is still in the inventory, however it wont let you …
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Even before this nerf, beam weapons were too weak, SLB, HLBM2, DR/Tachy, all of those...
Removing 200/50 mod from them and replacing it with plain +100% is a nerf of -33.3% dmg and energy efficienc…