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There is a problem with archived glew package version 1.13.0. Some files are missing, which prevents completing build process.
`diff -qr sourceforge-glew-1.13.0/ github-glew-glew-1.13.0/`
```
Only …
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```
src/glewinfo.c
include/GL/wglew.h
build/visualinfo.rc
```
These files do not exist in the latest version (2.2.0) of github repository. They do exist in sourceforge 2.1.0 sources though.
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Hello I'm attempting to build on Windows 10 with Visual Studio 2019.
The build went along fine until it encountered this error, that eventually leads the whole build to fail. Any suggestions?
```
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Following on from #115 , it seems like there may be some additional challenges on OSX.
While previously I was able to compile up SDR++ so long as the Individual radio Options were commented out, th…
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Hi,
I'm running the Windows build steps (as far as I could identify them) on a Github Actions VM `windows-latest`, which is a fully equipped Windows 2019 server with a proper toolchain installed. …
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Like the title says, most if not all entities that have multiple textures will crash the editor.
For example a fence that the FPE looks like this:
desc = Fence_A
;visualinfo
tex…
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I've tried to build glew 2.1.0 with VS2019 but I'm getting all kinds of errors.
I'm using cmake 3.14.3
When I press configure, cmakes tells me it is done, but when I tell it to generate the cmake…
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JPCSP crashes when trying to load any game like cube sample. The build is 1e3f7fa-linux-amd64 from the Emunewz automated builds. I've tried several builds from a few months ago and the issue persists.…
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**Describe the bug**
Image not loading in to buttons.
**Expected behaviour**
Expect to see the image in the button. If the path given in the error is pasted into windows explorer it immediatel…
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Can someone help me out with this error
- [X] glGetMinmaxParameteriv
```text
=================== tail /root/.vnc/localhost.localdomain:5902.log ===================
/usr/bin/Xtigervnc: symbol looku…