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- [ ] for the basic player attack, I want a small circle to follow the mouse pointer around, if the pointer is within the range of the basic attack, the circle glows green, if the pointer is too far, …
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## Current Behavior
When you Z-Target and shield damage and then letting go of shield right away, it will freeze link until you use your sword.
Doesn't happen in 20FPS
## Steps to Reproduce…
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# Description
Redbrick의 API 중 하나인 **.changePlayerSpeed()** 메서드가 작동이 안 되는 현상이 발생됨.
다른 프로젝트에서 더블 체크해보고, API Issue가 맞으면 협업 채널로 여쭤보기.
## Source Code
```js
class Enemy{
constructor(object, player, hp…
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[@RossTate] In the discussion for Tuples (#3187), @luxspes brought up the issue of record types, a variant of tuples which are particularly important to databases and relational algebra.
One database…
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Hier eine Übersicht, was wie zu platzieren ist:
| Gegner | Model | Action |
|-|-|-
| Eselslerche | cEselslerche.mdl | Eselslerche |
| Skull | whiskas.mdl | Skull
| Sputnik | sputnik.mdl | Sputn…
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Moje pierwotne pytanie: Co zrobić, żeby gracz chciał odblokować nowe levele? Bo za tło, to ja bym nie chciał dalej grać w tą grę xD
Odpowiedź:
- różne rodzaje wrogów. Na każdej planecie jacyś charakt…
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When trying to run your example I get the following error: TypeError: expected variable, received
american_enemies = (
ForAll(x, Implies(enemy(x, (y,'America')),
hostil…
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I tried using the Delete Enemies option thinking I could always revert back to enemies with this option but it doesn't seem to work for me.
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# Achievements
Need flags that can be set by some game events, reset per-game / per-level, and checked for achievements.
### LevelComplete()
- Clear the final stage (12)
- Clear the final stage …
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I am working my way through the game and thought I could contribute some corrections and additions I make as I do so. Thank you for providing this cheat table.
Pull requests are hard to parse a…