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Is there a place where one can find information on the training details such as steps, batch sizes, LR schedule and/or the volume of games used each iteration?
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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Optimize openrecall to consume as little resources as possible. Take snapshots only when something changes on the screen not when it is idle. Consume as little battery, cpu as possible, make it effici…
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The game is eventually meant to bring people together, at parties or playing with strangers from nearby. Anyway, there are some cases where bots could come in really handy, like for testing purposes i…
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I wonder is there any misconfiguration in model architecture. Specifically this function: https://github.com/gorgonia/agogo/blob/master/dualnet/ermahagerdmonards.go#L67
Because based from my understa…
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Hi, thanks for your work! But I wonder whether this code can reproduce the performance mentioned in the paper. Have you tested it?
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Attempting to run the small convolution network on MacOS Big Sur.
Not sure what my issue is exactly - could be versions used. Any ideas what I can do to make it work?
tensorflow==2.4.0
Python 3…
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The latest 18b weight is still confused by some basic life and death.
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# OpenAI Retro Contest #
- Author: openai
- Origin: https://contest.openai.com/details
- Related:
- Retro Contest: Results https://blog.openai.com/first-retro-contest-retrospective/
- Gott…
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I write a parser in order to supervised learning from katago self-play games.
I found that some end game result are wrong. The rule is "koPOSITIONALscoreAREAtaxNONEsui1" (chinese rule).
case1: I…