-
Hi,
I have this Akumajou Dracula english patched that has MODE1/2048 format for data tracks. I have been using it with the mednafen core for years now.
Since this exact commit: https://github.com/lib…
-
game (
name "Final Fantasy III (Japan)"
description "Final Fantasy III (Japan)"
rom ( name "Final Fantasy III (Japan).nes" size 524304 crc 74F03BBF md5 E67E650FC4762FADEE5805713801310E sha…
-
In Star Ocean, the world music plays normally when a game is started/loaded, but after a battle is finished there is no more world music - it's all silent (except for special effect sounds). The battl…
-
This is definitely a someday/maybe/wish list item, but it would be great to have some kind of emulation of two systems linking together. For example, all the Pokémon games require you to link two sepa…
-
I have tried many different xdelta patchers and after 5 hours of trying to apply the patch. It has said Patch Applied a few times, but then I Load up the game and its Still in Japanese? Is there any w…
-
Can someone tell me how to apply the patches? I would appreciate it if someone could break it down in steps. Thanks!
-
The readme links to a GitHub repo for wav2msu but it has no binary in it. I googled wav2msu and found one, but its command line syntax is different and therefore the batch files for this hack don't wo…
-
First of all - thank you very much for this invaluable tool, it is really a masterpiece in romhacking world I would say :)
But useful things were not implemented, which could be really useful.
1. Som…
ghost updated
8 years ago
-
```
This game worked before the latest update back in August and I have not played
it in a while. I just tried to load it and it crashes. This is the translated
version. The un-translated version wo…
-
```
What steps will reproduce the problem?
1.Overclock cpu so some games like megaman wily wars and others will not suffer
from slowdowh.
2.
3.
What is the expected output? What do you see instead?
…