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* [x] https://getcybernetic.com/product/z-1-implant/
* [x] - [RFID & NFC Implants](https://web.archive.org/web/20200403203645/https://biohackinfo.com/rfid-nfc-implant/)
* [x] https://forum.dang…
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This isn't some advanced thesis on how these will philosophically impact gameplay, these are just ideas that I think will make the dimensions cooler. It's not just biomes, it's also just general gener…
Cruuk updated
2 years ago
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Hi,
One useful feature I was needing is to have a row at the bottom showing some sort of total per some columns.
Maybe this can be created with current features, I didnt tried yet to get into underg…
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On the National Rail section of the Bakerloo line (Queens Park - Harrow & Wealdstone), all trains to Elephant & Castle are not announced. They are shown on the departure board for live announcements, …
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I have a set of automation scripts that are 1 year old
I cant promise they all still work and i don't really plan to update them.
Its made as modules for an older version where following things wher…
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I noticed that the Pwnagehammer appeared to be missing a row of pixels. Here's the texture used in-game:
![Pwnagehammer](https://user-images.githubusercontent.com/44932098/95680005-6f9c7a00-0ba4-11eb…
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_From [tom.brow...@gmail.com](https://code.google.com/u/102106286505569161652/) on November 20, 2009 13:56:29_
I've seen some reports of a block_id on trips with different route_type.
This is probab…
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I was placing some framed panels from Framedblocks and noticed if you hold one on a grass block you can see underground. Probably a mod issue more than a pack issue. Not sure.
![2023-06-27_10 24 09](…
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```
i am using lamecraft op-30 what i noticed torch lights from above ground are
also lighting the underground cave and vice versa
```
Original issue reported on code.google.com by `megablue...@gma…
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I noticed when generating the world, it doesn't pickup/ is unaffected by some worldgen mods that change how the overworld is created.
I generated a world with then without this mod and found major …