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Hi, Thanks for the awesome project. I could run it via OpenXR and Quest Link (tethered to my desktop computer with a 3090), but when I try to run it on Quest standalone and build an apk, I get 50 erro…
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I can't get any of the examples on the potree home page to work on any mobile device I've tried, including an iPad and several Android phones and tablets, using Chrome, Safari and Firefox. Older exam…
kodeo updated
4 months ago
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My main monitor is 144Hz. An easy way of seeing the current FPS is wiggling the mouse - the movement in 144 FPS is much smoother than 60 FPS, and this is **very** noticeable.
While using Terminal, …
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I think movement has been a good topic to discuss and definitely something that needs to be discussed and implemented into the new development. I will post comments from the older issue that has since…
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If we can get Simitone to a good stage, I'll feel comfortable making an "official" release and writing a ton about it on the blog. There's quite a way to go for the game to be this complete, but it's …
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So I have a non-MK app that I'm trying to decompile, I managed through IDA to identify that it was in fact compiled through Watcom. I've tried multiple softwares to try to decompile it into comprehens…
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Well right now I finish this issue: https://github.com/KOBUGE-Games/ringed/issues/45
But for a better feeling of the recoil shot, it will need arm animation of the character, right now it is just one…
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Hello,
At each launch without exception of Cura 4.0.0 beta, the software runs for about 1 to 2 minutes then the screen goes black, all the USB systems are disconnected and the PC is permanently bloc…
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### Describe the project you are working on
Godot itself, and trying to improve the usability.
### Describe the problem or limitation you are having in your project
Godot imports some assets usin…
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i tried everything but nothing, cmd python and other things with no results, how can i fix it ?