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### Minecraft Version
1.19.2
### What happened?
Currently. I am using your mod in a unique way. And as such I allow players to eat food even if their hunger bar is full. The problem with this…
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I'm thinking it will just export a single function, probably:
```js
type HeroInstance = // ...
type Result = // ...
declare module 'fire-emblem-heroes-calculator' {
declare calculateResul…
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Arcane Ward can target an Enchantment we need a way to indicate that an attachment is attached to a Enchantment. Two thoughts is to use card.filter (which would have an interaction the processUpkeep f…
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**Issue by [topaz-bot](https://github.com/topaz-bot)**
_Wednesday Jan 08, 2020 at 14:46:28_
_Originally opened as: project-topaz/topaz - Issue 200_
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**Issue by [Jessland86](https://github.com/…
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As you know, the alcohol module was never finished. We discussed this among the Starchasers and came up with some ideas to polish it out.
I don't intend to add any new machines (especially for single…
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### What spell(s) are affected? Please provide any relevant spell IDs/spell names.
Every paladin Seal/Buff up to at least level 33, and Hammer of Justice
### If reporting your findings, please d…
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### Description
A adjustable number that indicates, how much HP an enemy has in the enemy list.
### More info
You can here put more technical information, or get more specific.
Feel free to …
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This mod has a lot of potential to become my go-to player revive mod. It appears to be more reliable than other revive mods I've worked with, and is a bit more flexible than most of them. I sadly have…
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The main idea would be to use Dynamic Bridge rules to create custom Enshroud/Seraphism looks, but there could likely be other uses to change appearance based on buffs or even inflicted debuffs current…
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Just port it to use stam damage components and if you really want resistance make resistance for it instead of smushing damage into it (we deliberately made it not a damage type).