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### Describe the project you are working on
I currently do a lot of simple procedural animations using vertex shaders — namely because they are easier to integrate with `MultiMeshInstance`s and `INST…
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TODO: Find a better name for this.
"Survival Elements", basically health, hunger, mana, limited (non-instant, ranged) world manipulation
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### Describe the project you are working on
So, I was working on a game with 2D Sprites, something like this.
![image](https://user-images.githubusercontent.com/67084868/162589792-e3082b51-3460-4f…
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
No
### System Info and Version
System/Version info
```sh
Hyprland, built from br…
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Hey,
sorry, but I ran into another issue when running the provided example. Stage 4 finishes, but then I get the following:
Trajectory successful, final pLDDT: 0.74
Traceback (most recent call …
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### Describe the project you are working on
Looking to resurrect an old 2D platformer game which uses textured polygons for characters and environments.
### Describe the problem or limitation yo…
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Some of these improvements could be done now via custom behaviors or editing the default soldier script, however not only would some require fundamental engine-level changes, but I feel that including…
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## Skills and Pseudo-Skill Basic Descriptions
| Skill | Equipment | Short Description | Associated Non-Weapon Proficiency | EEex |
| :--- | :--- | :--- | :---: | :---: |
| Appraisal | All | Lore |…
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I'm making this issue to track any ports of Magic UI components to Svelte
If you have any ports, feel free to comment them below to share with the community!
We will eventually try and merge eve…
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### Already reported ? *
- [X] I have searched the existing open and closed issues.
### Regression?
No
### System Info and Version
System/Version info
```sh
Hyprland, built from branch at c…