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I tried this in Firefox on my mac. I can't seem to move around or do anything except look around.
The core value-proposition for WebXR is that we can build sites that support progressive refinemen…
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## Describe the problem
Seems i didn't find this kind of button yet:
Having a prefab button that can be clicked automatically after focusing it for a given time.
This is useful when both of you…
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| ***STATUS*** EXECUTE workorder tailoring
[hunting-buddy: *** Failed to find a script named 'workorder' ***]
[hunting-buddy: *** Please report this to Etreu, Sheltim, or https://github.com/rpherbig…
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In this issue, I should add a small documentation of the state of the art of element, according to the objectives of the element.
- a brief overview of the applications and sensory information used …
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Eye tracking exemple's page dosn't warn you about Visual Studio's capability "Gaze Input".
It should probably have a link for the "Getting started with Eye Tracking" page (https://microsoft.github.io…
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I know it is possible to completely disable talon listening by picking "None" from the microphone menu.
I'm wondering if it would be possible to disable speech completely but keep the noises featu…
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Hi I am the creator of Precision Gaze Mouse and I thought you'd like to hear that I've integrated support for eViacam. One of your users made the suggestion to use eViacam and I really like it!
Pre…
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Hi,
I have been "playing around" with the gaze controller in conjunction with the simulator in the last few days using the Python bindings and found it to become unstable in certain conditions.
So…
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Steps to Reproduce
1. Checkout Netflix Lemur
2. cd docker
3. docker build .
Expected Result
* Build completes successfully
Actual Results
`
npm notice created a lockfile as package-l…
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## Describe the bug
Hand tracking is not working. Hand rays are not shown. I can't poke or grab holograms. I can't use air-tap.
## To reproduce
1. I've synced to latest in the prerelease/2.0.0_st…