-
```
What steps will reproduce the problem?
git clone https://github.com/andnexus/android-testing
1. Run emulator without gpu on and turn off animation
2. Replace line 41 in
master/app/src/androidTe…
-
```
What steps will reproduce the problem?
git clone https://github.com/andnexus/android-testing
1. Run emulator without gpu on and turn off animation
2. Replace line 41 in
master/app/src/androidTe…
-
```
What steps will reproduce the problem?
git clone https://github.com/andnexus/android-testing
1. Run emulator without gpu on and turn off animation
2. Replace line 41 in
master/app/src/androidTe…
-
```
What steps will reproduce the problem?
git clone https://github.com/andnexus/android-testing
1. Run emulator without gpu on and turn off animation
2. Replace line 41 in
master/app/src/androidTe…
-
- [x] I searched the issue tracker for other issues covering my case
- [x] This is a Launcher issue. (Usually if you can reproduce it with a fresh instance)
**Describe the bug**
The UI does not s…
-
### Platform
I'm using Arch Linux with BSPWM as a wm
### GPU, drivers, and screen setup
two monitors configured side-by-side with xrandr
### Environment
BSPWM
### picom version
vg…
-
### Bug or Regression?
Regression
### System Info and Version
System/Version info
```sh
```
### Description
After updating to version 0.41, Hyprland began to ignore fullscreen requests…
-
did this for personal use and figured i would share, this is NOT very well tested but it should be either working or close to working for most use cases.
```
import {
Animated,
Easing,
Im…
-
By default Ogre does CPU-side skinning for skeletal-animated meshes. It does not provide built-in GPU skinning (with just an option of toggling a flag).
Implement a GPU-side skinning vertex shader fo…
-
Hey @saccharineboi this is a pretty amazing project!!! I'm honestly surprised why its not more popular.
In the future I kind of want to use this library to build some cool things on top, but for no…
acxz updated
10 months ago