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### Most appropriate sub-area of p5.js?
- [ ] Accessibility
- [ ] Color
- [X] Core/Environment/Rendering
- [ ] Data
- [ ] DOM
- [ ] Events
- [ ] Image
- [ ] IO
- [ ] Math
- [ ] Typography
- [ ] Utili…
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**Describe the bug**
- [ ] Conform to basic linux standards i.e.
- [x] --version gives version
- [ ] --dryrun remove
- [ ] --help provides help for all official options
-…
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# Compatibility Report
- Name of the game with compatibility issues: Senua’s Saga: Hellblade II
- Steam AppID of the game: 2461850
## System Information
- GPU: RTX 4070 Ti
- Video driver versio…
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Should we agree a "standard" way of extending the BinderHub URL schema?
The particular use case for me is that I'd like to be able to pass extra information to the spawner via the launch URL. For e…
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### 🐛 Describe the bug
Normally `call_for_per_sample_grads` detects inputs where it can't compute per sample gradients and throws user-friendly exception with the explanation.
However, in some scena…
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i would love for nvidia NVenc for tarnscoding and Generation
this would also work with amd and intel encoders
this could speed up the Generation process
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Having just fought a hard and long battle to finally have a normally running ComfyUI be recognized by the plugin, I can't help but notice how much more tedious the installation and run process is comp…
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### Checklist
- [ ] 1. I have searched related issues but cannot get the expected help.
- [ ] 2. The bug has not been fixed in the latest version.
### Describe the bug
Hello, I have created the spa…
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Friendly greetings !
I'm just a sysadmin that happen to have a server with an absurdly powerful NVidia P100, i totally enjoy generative art but i'm not that much of a python programmer.
I tried …
ker2x updated
5 years ago
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ProgPoW currently uses a source register content modulo cache size as the _word_ index into cache. This requires (implicit) left shift by 2 in the GPU hardware to produce the byte offset. Such left sh…