-
Scientific journal articles about wacky sci-fi brain surgery shenanigans!
Repository: https://github.com/serin-delaunay/NaNoGenMo2016
Previews and dev diary below, also on [Twitter](https://twitter.…
-
Dear all,
I really enjoy playing the game and think that Iron Man mode adds nicely to the difficulty.
I have, however, often caught myself reloading and retrying a sector, especially when someone die…
-
- [x] `sounds/misc/hit.wav` This is the "you inflicted damage on your enemy" sound. We'd like to add 2 variations of this (3 total) for the amount of damage inflicted; perhaps one higher pitch and one…
-
I started working on a new UI Design.
I am aiming for a slim sci-fi look.
This is the current state of the main menu. what do you think?
![pp_menu_closed](https://cloud.githubusercontent.com/assets…
-
![scifi_metroid](https://cloud.githubusercontent.com/assets/16853304/20566350/09fdc234-b195-11e6-8c82-8eda3dba82f2.png)
-
In virtually every conversation I've had with people about the game, including #1023, the popular idea has been for the game to take place in the asteroid belt, or some other similar location with lot…
-
Okay, so we know the game is in space, but where in space? Are we building on Mars? Asteroid belt? On the Moon? In orbit around Earth? Deep Space? Each of these has different conditions which we shoul…
-
Resource generation for an orbiting base is pretty slim. It might occasionally run across scrap satellites for scrap metal, but otherwise wouldn't have many raw resources. Some thoughts on how a space…
-
Eli here from Mightybell.
Making creatures for shapeshift, summon, companion, and to an extent alternate form right now is a bit of a nightmare. I would like to see the rules for them fleshed out a…
-
tl:dr you can upgrade from one android to a hal 9000 style computers controlling many androids from the comfort of your fortified bunker and have a large amount of remote access capabilities to machin…