-
It works on v20 (20.10.0) but not on current master
If you disable wifi, it won't ever connect to pc, and if you enable it - it will connect through wifi regardless of manual ip settings.
Can't seem…
-
I've finished the new system with the service apart from the toolbox and the reduced interface, so I need people to test it.
This is a test build, is in debug mode so it will output any exception. …
-
# Compatibility Report
- Name of the game with compatibility issues: Serious Sam: The Last Hope
- Steam AppID of the game: 465240
## System Information
- GPU: RTX 2080
- Driver/LLVM version: Nv…
-
Hello!
I've been in the process of moving from a much older version of OVR/SteamVR to the new Unity XR Plug-in system. Most things have been pretty straight forward, but with this project I've hit …
-
### Godot version
v3.4.4.stable.custom_build [419e713a2]
### System information
Android, GLES2, TCL TAB 8 4G, Tecno POP 4 LTE, more...
### Issue description
My app has recently received…
-
-
Currently on Android, OSVR has an implementation of the server auto-start API that starts a server in-process with the client app. The server runs in its own thread. It does not require a java layer t…
-
#### Description
psud dies taking down pmon
#### Steps to reproduce the issue:
1. install sonic latest download build
2. boot
3. notice all ports down, all led's hard on, no pmon
#### De…
-
I have a use case where I need to create an image from a dmabuf using
`eglCreateImageKHR`, then import it as a GL_DEPTH_COMPONENT/GL_DEPTH_STENCIL
texture using `glEGLImageTargetTexture2DOES`. It se…
-
**System Information (please complete the following information):**
- Distribution: Manjaro KDE
- SteamVR version: 1.8.20
- Steam client version: 1573176642
- Opted into Steam client beta?: Yes
-…