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PEP 646 has been accepted (subject to some confusion about an edge case that's still being discussed), and we should have an implementation of it in typing-extensions.
@mrahtz @pradeep90 is there a…
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Hey, sorry to dump multiple things on here, I can separate these into different issues if you'd like. I'm not even sure if this or ControlSystems.jl is the right place for this kind of thing. I'm tryi…
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It _feels_ like the responses are taking longer.
Others have reported multi-second response times -- not good for something that's 100% static.
We should attempt to reproduce locally and attempt som…
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**Quick questions**
OS: Windows 10
HOI4 version: 1.10.8
Kaiserreich version: 0.18.1
List any other mods used: None
Were you using Steam? Yes
Were you in multiplayer? No
Which expansions do you …
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In Unity when the DungeonSnapGridFlow object is selected in the inspector, the editor completely bogs down. You can see in the profiler graph when I select that object.
https://cdn.discordapp.com/a…
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Maintainer: @jow-
Environment: ath79, CR3000, snapshot, packages master from a month to two months ago
Description:
This is more to be a placeholder until someone has more meaty information, a…
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Squiddio seems to be downloading the full world database when it is enabled.
I would think it is appropriate to just download the local POI
This will help the long pause after enable while many m…
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When I generate a list of minimal pairs from menu Analysis > Minimal Pairs, this takes some time. Downloading a CSV then takes so long for NGT that I get an 'internal server error'; for Kata Kolok it …
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Currently we trigger a reload of all user workflows on user login. This bogs the server down unnecessarily and should be a background task instead.
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Test:
Create 300 Number items and measure how long it takes.
Post an update to 300 Number items and see how long it takes until all items report the new state through SSE events.
While doing the …