-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
Dear Sebastian,
I seem to be having a difficulty with the Bingham sampler-- it always produces the same sample (which is a degenerate sample). I am going to include some example code and then the ou…
-
```
What steps will reproduce the problem?
1. Launch BizHawk
2. Under Config on the Alt Menu, Select Audio Throttle in Speed/Skip
3. Launch Glover the N64 game
What is the expected output? What do yo…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…