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In both Deluxe Player List and the engine-level display from /info, many (but not all) players display CPU usage as 0%. This is presumably an engine issue. I believe it happened sometime in the last f…
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Either
* Fix the bubbles.
* Remove the bubbles.
* Remove the map.
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Good example is ship factory. Clicking on wall areas of factory does not select it.
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The chat widgets, or at least everything but the old Console, have a nasty tendency to unpredictably drop inputs when typing. I'm not sure if this is engine-level or widget-level, but I don't recall i…
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Currently one needs to edit Chobby source files to specify the default game, protocol and server. This makes it difficult to distribute the lobby directly from the Github repository. The configuration…
gajop updated
7 years ago
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Use this https://springrts.com/mantis/view.php?id=5390
Update engine.
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```Chobby.exe Warning: 0 : PackageDownloader : File don't exist : C:\Users\John\Documents\My Games\Zero-K\cache\repositories.json
Chobby.exe Information: 0 : Checking for self-upgrade
Chobby.exe Inf…
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Presumably the comment here https://springrts.com/mantis/view.php?id=5249 can be decoded to fix initial queue.
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Hi
I'm trying to build the springrts project http://springrts.com with osxcross
some users where able to build natively on mac : https://springrts.com/phpbb/viewtopic.php?f=65&t=32970
using xcode 7.…
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Hey everyone,
I'm a long time fan of MegaGlest (and before that Glest).
I recently required a library that provided reliable and portable floating point calculations and recalled streflop. I had ac…