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A scripted object (probably Unity.Formats.USD.Examples.ImportMeshExample?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
Did you #ifdef UNITY_EDITOR a secti…
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### Description
Version 1.0.0 doesn't show the typical AR container UI with an object blending other features. It was available on version 0.10.0 but not version 1.0.0.
### Browser Affected
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Hello I am not able to block the scaling of the object while dispayed in Quick Look, the code is below:
https://areatest.popcornmedia.it/arstorewebsite/espositori.html
model-viewer@0.3.1
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Many using as a means to generate AR experiences require a USDZ version of the model for AR Quick Look compatibility on iOS devices, but the means to generate USDZ models requires the use of a Mac an…
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Hi Nick, I'm so sorry to be the bearer of bad news, but I think in some of the recent changes some new issues might have been introduced with the CSG stuff. I was particularly having problems with the…
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When scripting backend is set to Mono, I can export USDZ fine from a Windows Desktop build (haven't verified completeness yet, but I do get an USDZ file with geometry in it).
When the scripting bac…
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### Description of Issue
### Steps to Reproduce
1. Visual Studio 2017 -> New Project -> Console App
2. Set all include dirs and libs
3. Paste code below:
=======
#include
#define NOMINMAX
…
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## Problem statement
Blender crashes during reopening of blend. Suspected node: Objects in sourcing a mesh that supposed to output slicers ... but hard to explain.
1.
This will crash:
[cross_s…