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In the docs you write:
```vimL
In Python, ]m, ]M, [m, and [M are available to move to def or
class blocks. They are analogous to what's described in various-motions,
except the …
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Hey @robbamos thanks for the repo.
I haven't gone through the motions of installing this yet (though I noticed [you removed Passport](https://github.com/robbamos/laravel-nuxt/commit/070a76dab9eb4c8…
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Discord: traio#0
FR: Multi-select for moving decor
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I have a tiled facial texture to enable some custom expressions with different facial textures in VSeeFace. However, when using the model I find that some facial and head motions cause the texture to …
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It would be nice to have some documentation on exactly what each action type represents.
Here are the action types i'm referring to (from https://github.com/LibraryOfCongress/api.congress.gov/blob/…
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**Description:**
The 'Numbering' sorting in contributions needs to be adjusted. The elements in the list are not sorted equally. The content is first sorted by module and then within the module. This…
MSoeb updated
2 months ago
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When playing shooting games with free locomotion, I think it is better to have the ActionCamera focus on the upper body with gun control motions rather than the full body that just slides unconvincing…
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I find the framerates are different among the `SMPL+H G` and `SMPL-X G` in AMASS data. For example, the `009655` in HumanML3D, whose raw name is `CMU/62/62_11` has 60 framerate in `SMPL+H G` and 120 f…
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Hi James,
I've sourced all the parts for the OnmiSwerve except I can't find the motors anywhere.
Do you know of any alternatives?
I was interested in the encoders toward more repeatable motio…
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Also you can remove duplicate flags before sending
Also you can remove duplicate flags in all melody (many Stepwize motions in different notes)
Flags:
- [ ] Unaltered VII (10 after VII#)
- [ ] Altere…