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There's one room where I want to achieve the following (given dumb wall switches):
- When I power on the light via a dumb wall switch: it should start at the lowest possible brightness level
- But…
cswrd updated
3 weeks ago
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There is a bug in ray tracing that is triggered by the size of the object. After some limit size _some_ rays seem to return only the color of the ambient light from the surface, ignoring the portion o…
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#### Configuration
- Version of DeepDetect:
- [ ] Locally compiled on:
- [ ] Ubuntu 14.04 LTS
- [ ] Mac OSX
- [ ] Other:
- [x ] Docker `Docker version 19.03.1, bu…
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### Description
This tutorial has a lot of broken repository references and I am unable to get it working.
### Your environment
* ROS Distro: Galactic
* OS Version: Ubuntu 20.04
* Source
#…
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### Prerequisites
- [X] This is **NOT** a [_YouTube_](https://www.github.com/uBlockOrigin/uAssets/issues/20586), [_Facebook_](https://www.github.com/uBlockOrigin/uAssets/issues/3367), [_Twitch_](http…
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Continuing from the discussion here: https://github.com/KhronosGroup/glTF/issues/1051#issuecomment-1744560817
The glTF standard does not currently endorse any particular way to define unique identi…
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when I follow the [automatic_mask_generator_example](https://github.com/facebookresearch/segment-anything/blob/main/notebooks/automatic_mask_generator_example.ipynb) to generating masks, It works in m…
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It would be very nice to be able to upload your Hubs room to PC/mobile/Quest so you can view and walk in own space **offline**.
Of course, I can download scene as `.glb` and rebuild fully scene in …
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ZeroSim hinge joints limits the joint angle in the range [-180, 180] degrees.
This limitation can be avoided by using Configurable Joints instead of Hinge Joints.
However, instead of implementing the…
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## What problem does this solve or what need does it fill?
`TargetCamera` (UI) and `RenderLayers` (not UI) both do the same thing: control which cameras objects are rendered to.
We should have o…