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Marraige before upgrading the house breaks the save due to a map file not existing
[SMAPI-latest.txt](https://github.com/Pathoschild/SMAPI/files/960578/SMAPI-latest.txt)
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Hello, I decided I would try to download mods for the first time. I have version 1.11 of Stardew Valley so download SMAPI 1.9. When I try to start it, it shows the error message I have attached. I did…
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I started playing Stardew Valley not long ago and being vegan myself looked for a mod that didn't require me to use animals. So, I was really excited to find this mod. I copied the files to the approp…
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Stardew Valley maps are stored inside `.xnb` files (produced by Microsoft XNA Game Studio) in `.tbin` format (a [binary tile map format](https://tide.codeplex.com/SourceControl/latest#TileMapEditor/xT…
bjorn updated
6 years ago
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Consider allowing mods to override images and content normally loaded from the game's `*.xnb` data files.
## Current system
Mods which only change images or content currently overwrite the game's …
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Sometimes mods depend on another mod being loaded first, such as [Entoarox Framework](http://community.playstarbound.com/resources/entoarox-framework.4228/) or [SCCL](https://github.com/TehPers/Starde…
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```
[14:21:26 INFO SMAPI] SMAPI 1.9-beta.8 with Stardew Valley 1.2.9 on Microsoft Windows NT 6.2.9200.0
.........
.........
[14:21:26 ERROR SMAPI] Couldn't load mod for manifest 'C:\Program Files…
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Cantordust has [released their mods](http://community.playstarbound.com/threads/mod-authors-ill-update-your-mods-for-stardew-1-2-and-smapi-1-9.127441/page-2#post-3118480), [added me as co-maintainer o…
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SMAPI expects mods with this folder structure:
```
Stardew Valley/
Mods/
ExampleMod/
ExampleMod.dll
manifest.json
```
Players often unzip mods into a new folder, s…
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So i tried to install SMAPI, but even with no mods on. It still had this problem, i installed everything in the redist folder even. I dont know what i can do, all i can see is that theres a missing fi…