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By Anonymous (27 April 2010 - automatically ported issue):
A flametongue weapon does not proc damage magic
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Original issue reported on code.google.com by `stfxm...@gmail.com` on 30 Dec 2010 a…
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Melee and ranged weapons, bombs.
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Original issue reported on code.google.com by `sikak...@gmail.com` on 10 Nov 2012 at 8:01
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The sprite sheets are great, but it'd be nice if we could also get a sprite for any items we give to our character. (ex. dagger, sword, quiver)
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weapon skill ups are broken to the point where you have to spend several hours gaining a single point......
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We made a script 4 droping weapons when pressing the T replace key so the weapon dont just dissapear, it is droping down and u can take it later again.The problem is that the pool seems bugged, we ca…
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Idee von outbreak und mir:
Es kann Langstreckenwaffen geben, die Geschütze über mehrere Sektoren hinweg abfeuern. So kann man auch aus der Distanz in Kämpfe eingreifen oder Planeten angreifen.
:arro…
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For Alex, for now let's stick to only 6 weapon models. As we discussed we will have 1 melee, 2 riffles, 1 heavy, 1 pistol, and 1 throw (grenade). I'll email you concept art.
Thank you.
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Would be nice to have kickback for really powerful weapons, like the shotgun or lee rifle.
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By Anonymous (27 April 2010 - automatically ported issue):
A flametongue weapon does not proc damage magic
```
Original issue reported on code.google.com by `stfxm...@gmail.com` on 30 Dec 2010 a…