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Should leverage existing leap functionality if possible, work similarly to autopilot.
Script should continue after location has been reached.
May want to support a timeout/error handling to allo…
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I'm a student part of a team working on a 3D Printed Humanoid based of the Poppy Open Source Project. We are looking into incorporating the IKPY library for both inverse kinematics of the arms and fee…
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## Environment
- Xcode version: 15.3
- iOS version: 17.4
- Devices affected:
- Maps SDK Version: 11.4.0
## Observed behavior and steps to reproduce
When animating the position of a 3D mode…
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Any VR movement was very jagged and stuttery. I would move my arm IRL, it would barely move in-game, then once it passes a certain threshold it would catch up and pass the place it was supposed to be.…
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**Preliminaries**
I have ensured that:
- [x] I am running the latest version of Strongbox on the App Store by searching for Strongbox and clicking into it to see the Update button (or not)
- [x] …
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It would be great to have some nice quality of life improvements on the entity selector. This would only be enabled if the entity is selected - otherwise, move camera, like we have it now:
- Arrow ke…
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Hello, I am very interested in your program, I would like to ask, if I move the box in the scene, I would like to achieve the effect that the fluid changes with the movement of the box, can this code …
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My main display is 4k and has wayland scaling 150%, I set my wine dpi to 144, the cursor is in the correct place in game and I can click on stuff/interact normally, and everything looks right, however…
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