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Good day,
I would like to simulate the small positive charge on halides (Chlorine, Bromine and Iodine, but not Fluorine) on ligands for docking (Autodock) and molecular dynamics simulations (Gromac…
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I've noticed the 5xBR postprocessing shader in PPSSPP looks poorly comparing to other emulators.
![5xbr_ppsspp](https://cloud.githubusercontent.com/assets/2091529/23885793/0bfeb310-08b9-11e7-8d36-c…
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0.5.2 stable release
Everytime I load a XBR shader, when I re-launch the exe, it disappear, have to reload it manually.
Tried as admin also.
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Hi! Just tried the emulator today and it's great! Fast and efficient! Good work! These are gliches not bugs... Haven't found one yet! Oh, and the xbr shader is nice!
1- I think this was a gli…
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Outdated cask: [`mpv`](https://github.com/caskroom/homebrew-cask/blob/master/Casks/mpv.rb).
Info:
- version: `0.14.0`.
- appcast url: https://github.com/mpv-player/mpv/releases.atom.
Full appcast:
…
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``` bash
git clone https://github.com/mpv-player/mpv-build.git
cd mpv-build/
./use-mpv-master
./use-ffmpeg-master
./update
./rebuild -j4
```
Then:
``` bash
Current branch master is up to date.
Found…
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xBRZ scaling leaves the textures with posterization issues. The same issue happened on PPSSPP, but they sorted it out with a deposterization step. The issue and the solution are both described here:
…
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```
00:24:05 WARN Could not rename "C:\ProgramData\UMS\debug.log" to "C:\ProgramData\UMS\debug.log.prev"
00:24:05 INFO Starting Universal Media Server 6.6.0
00:24:05 INFO Based on PS3 Media Serv…
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Hi,
I can't build from source on Ubuntu. While I can get daily snapshots, I want to be able to try out different branches and all that. Versions of ffmpeg, make, qmake followed by console output (t…
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Hi to all,
I searched on the net in order to find something on this problem but I didn't find any response to this.
I compiled RetroArch from source code for Raspberry Pi in chroot environment on …