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@niftools/blender-niftools-addon-reviewer -
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### Is your feature request related to a problem? Please describe.
Lately I've been getting into learning ASL, and its VR counterpart, VRSL. Turns out, if your rig only has two bones per finger, fi…
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[Raw Error Log](https://github.com/angavrilov/angavrilov-rigs/files/9079712/IK_Spline_Errorlog.txt)
Blender version: 3.2.0
a-rigs version : latest
Issue/Repro steps: Created a rig with IK SPline …
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### Godot version
4.2-beta2
### Issue description
I've added a few wiggle bones in an attempt to make the cape move but it's very stiff and the mesh doesn't seem to follow.
Any thoughts on…
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![Screenshot (585)](https://github.com/waylow/add_camera_rigs/assets/145128067/04977de3-3019-455d-ac29-f5a1d7ad1c1d)
![Screenshot (584)](https://github.com/waylow/add_camera_rigs/assets/145128067/7e7…
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### Is your feature request related to a problem? Please describe.
When changing skinned mesh renderer mesh, blend shape list doesn't update. This makes updating meshes for, for example, avatars, mo…
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I’m having endless errors with every versions of everything so far. It’s really frustrating. I have Koikatsu Party with the latest HF patch and the KK Manager and all that stuff. I was able to export …
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the new blender MAX rig works perfectly when creating parts for the character creator, no issues there. However, every.single.time ive tried to uses the full skeleton to rig a full character rather th…
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**Describe the bug**
The exporter removes animation tracks from bones with only two keys unless this option is enabled (export_optimize_animation_keep_anim_armature).
Normally I want that option t…
tdw46 updated
5 months ago
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Motherboards which don't support at least 2GB BAR size are considered not working.
If you're having any issues please see [Common issues (and fixes)](https://github.com/xCuri0/ReBarUEFI/wiki/Commo…