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detomon
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wigglebone
Adds jiggle physics to bones of a Skeleton
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jiggle physics magically stopped working properly (semi-fixed now?)
#10
alexanderloverde
opened
5 days ago
8
Having trouble.. (With a skeleton/mesh.)
#9
TheRealFame
opened
2 weeks ago
2
Function argument variable name matches variable name in class
#8
lleblanc42
closed
7 months ago
2
Issues calling static functions
#7
lleblanc42
closed
7 months ago
0
Godot 4.1.3: The variable type is being inferred from a Variant value
#6
lleblanc42
closed
7 months ago
1
Chain does not seem to work correctly and is very stiff
#5
Mikeysax
closed
8 months ago
2
Please add or link a getting started guide
#4
AbrahamBrookes
closed
7 months ago
2
,,,
#3
stickylab
closed
7 months ago
6
It would be better if it support collision
#2
liu9262575
closed
9 months ago
1
4.0
#1
petterthowsen
closed
1 year ago
3