-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Many games runs at less than 60 FPS. (Ex: Zelda Ocarina of Time graphics and
logic run at 20 FPS).
In those games, every "real" frame advanced requires pushing the hotkey 3 times
which is annoy…
-
```
Start the game and you will see the following glitches:
1. intro cutscene, ball in the air is sliced by 1/3
2. image2-6 are the menu and may appear ok, if you scroll forward &
backwards few…
-
```
Start the game and you will see the following glitches:
1. intro cutscene, ball in the air is sliced by 1/3
2. image2-6 are the menu and may appear ok, if you scroll forward &
backwards few…
-
```
Start the game and you will see the following glitches:
1. intro cutscene, ball in the air is sliced by 1/3
2. image2-6 are the menu and may appear ok, if you scroll forward &
backwards few…
-
"Ryan Glover" at https://github.com/themeteorchef/base/commits/master looks funny
dandv updated
9 years ago
-
Certificate of birth of Harry Merrett Hancox, Primary quality.
http://www.werelate.org/wiki/Person:Harry_Hancox_%282%29
-
Sync up w/ @coryb for more details.
-
The BaseAMI Validator application depends upon the baseAmi endpoint in Atlas Deploy:
http://atlas-deploy-dev.us-west-1.test.netflix.net:7001/api/v1/baseAmi
There are Atlas Deploy instances in prod a…