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**Describe the bug**
Text on the Console pane frame's context menu is shortened on Linux, while on Windows it is not. Please refer to the **Screenshots** section for more information.
**Steps to r…
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**Describe the bug**
```
[2022-01-06T17:58:53.100Z] ../../../../../../AutomatedTesting/Gem/PythonTests/smoke/test_CLITool_AssetBuilder_Works.py::TestCLIToolAssetBuilderWorks::test_CLITool_AssetBuild…
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**Describe the bug**
Simulate mode, which allows users to fly around the level with fly camera, will break if there's an entity in the level using the FlyCameraComponent
**Steps to reproduce**
St…
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**Describe the bug**
If a .scriptcanvas asset, that is assigned to a Script Canvas component on an entity, is modified, saved and Game Mode is entered very quickly after it, it can cause the Editor t…
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Hi. I'm a Godot Game Developer, and I would like to port this over to Godot, are you ok with me porting this?
Btw, you have done a great job!
Thanks for your work!
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**Describe the bug**
When adding any component to an entity, two components gets added to the entity instead of one.
**Assets required**
blank new project on linux
**Steps to reproduce**
Step…
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### Problem description
As a user, I'm trying to set up a start screen with two buttons, where clicking on a button causes a debug print to the console. It's unclear how to make this work, and the c…
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**Describe the bug**
When the user opens asset processor, it's icon on the taskbar is missing.
**Steps to reproduce**
Steps to reproduce the behavior:
1. Open asset processor (e.g. by clicking o…
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**Describe the bug**
When working on levels for several minutes, bringing in .fbx assets, placing them and going in and out of game mode, eventually the editor appears to stop actually saving changes…
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**Describe the bug**
If `ed_enableDPEInspector` is enabled then *Preview (Inbound)* will not get updated when modifying the *Invert Input* property.
**Steps to reproduce**
1. Execute `ed_enableDP…