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Hi there,
Robert and I have written an OpenMM command line executable which is planned to be in the next release. It can be downloaded here:
https://github.com/rmcgibbo/openmm-cmd.git
I've also ma…
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This has come up a few time, we need to support floats in the language. This requires compiler support and an additional stdlib to work with floats.
@ospencer I know you have a ton of knowledge, th…
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In the current state, the ability to zoom in on the fractal is limited at the limits of the double and single data types, infinite resolution is lost due to significant digits.
Consider the Menger…
ghost updated
4 years ago
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We should reduce friction for new developers by basing our API on existing types. This should remove learning humps and also make it easier to build a stub KV for sandboxed testing.
The key questio…
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If this is not a bug, at least it is a good example showing why I keep asking the implementers about their conventions and why not putting them in the documentation:
```
var P = Plane.CreateFromVert…
ghost updated
3 years ago
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Hello PowerBroker!
My name is Jeremy and I just discovered this package for reading/writing to an Arduino using Python. I'm trying to send a list of numbers that indicate a trial type for an experi…
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**Godot version:**
Godot 3.0 Stable Official
Godot 3.0.1 RC1
**OS/device including version:**
Windows 10 64 bit
**Issue description:**
When tying an objects rotation to a mouse axis, and…
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Add support for working with floating point numbers. The semantics should follow the SMTLIB
theory, and hopefully we could generate reasonable floating point code at least in some cases.
Referenc…
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The current implementations of the mutating versions of the transforms require that the input array `x` and output array `y` have the same `eltype`:
```
function _dwt!(y::AbstractVector{T}, x::Abstr…