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hi,
thanks a lot for this packs but i having issue with CPS1/2/3 (using fbalpha_libretro and fbalpha2012_cps3), the games launch ok but i have wrong color :
![progear_000](https://user-images.gith…
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En la pantalla 5 faltan todas las columnas verticales que deberian aparecer en primer plano no son dibujadas:
Core del 20210828:
![20210913_114814-screen](https://user-images.githubusercontent.c…
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i think world no.1 simple and easy emulator is this x.emu series.
but only missing cps1 or cps2 game support.
so, any ider to make that support?
by the way, i can help translate emu ui to chinese…
ghost updated
2 years ago
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Recently I noticed there seems to visible "gaps" between some elements of the larger sprites. During the screen transitions those sprites seem to move out of sync with the rest of the image. So far I'…
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Elements of backgrounds, UI and character sprites all exhibit glitchy behavior when playing through the game. These glitches happen for a frame and all elements have similar behavior where a block wi…
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## Description
```
❯ radare2/sys/install.sh
/home/roberto/Desktop/radare2
WARNING: Updating from remote repository
From https://github.com/radareorg/radare2
* branch master …
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When in service mode on D&D-Tower of Doom on the CPS2 core the highlighted text seems to be slightly corrupted. At least it is different from other service modes on the cps2 core.
I’ve looked on …
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I'm using macOS 11.7 first so that could be an issue?
My environment details:
```
$ clang --version
Homebrew clang version 15.0.0
Target: x86_64-apple-darwin20.6.0
Thread model: posix
Instal…
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Recently I moved over my Cps2 board into a custom case. I noticed now that my BLUE color is off, it's actually too strong. All the colors are present, just blue is really high, like if it's bleeding o…
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Build fails while linking with a lot of "undefined reference to \`libdecor..." errors, here's the output:
```
[482/482] Linking CXX executable /home/user/Cemu/bin/Cemu
FAILED: /home/user/Cemu/bin…