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Could you direct me to a paper which describes the imitation learning (behavioral cloning) algorithm used in mlagents 0.11.
Many thanks
Mike
**Note**: The ML-Agents team has limited resources …
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Hi,
i would like to use tensorflow trained model for audio source separation in unity. I am trying to convert the model into NN Model with Barracuda but i seems to get error. i tried Onnx to Barracu…
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I'm trying to train my first agent (Puppo the Corvo).
I've followed the installation guide and everything works in Unity.
I've opened anaconda prompt and activate the environment.
I've set the brai…
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I trained a network until I've got the behaviour I needed. However, whenever I import the result model into my Agent Brain, the agent takes completely different actions. What could have caused that?
…
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Hi, I just updated MLAgents from version 0.9 to 0.12 and started having issues with GRPC and IL2CPP.
The goal is for the game to compile with IL2CPP and GRPC together, but I don't need them both e…
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Hi
The goal of my current project is to run a model on an embedded system with limited computational resources. Therefore I am currently investigating the possibility of using [TFLite for Microcont…
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Im following this tutorial (https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Basic-Guide.md) and I am at the "Training the Environment" section. When I get to step 3/4, I input the giv…
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When I open a python process, it prompts me this message:
`INFO:mlagents.envs:Start training by pressing the Play button in the Unity Editor.`
But when I press the Play button in unity editor, the…
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**Describe the bug**
Training with --multi-gpu causes a failure to save the model
**To Reproduce**
Steps to reproduce the behavior:
1. Build the crawler dynamic environment.
2. Train it with `m…
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Hi, I am using Unity 2017.1.03f and when I am trying to train my environment I have this problem:
"Exception
ArgumentException: An item with the same key has already been added.
System.ThrowHelpe…