-
```
Steps to reproduce:
- using VS2012 Pro Update 2
- create a new 4.5 library project
- add the following NuGet libraries: NUnit 2.6.2, protobuf-net.Enyim 1.0
- create the following test:
using…
-
When running my Integration tests through NUnit and resharper I get this error.
''client.ncconf' not found or does not contain server information
The client.ncconf file is available both in the te…
-
## Current behavior
https://github.com/unoplatform/Uno.Gallery/assets/74563602/618bb9b1-a241-4eb9-be85-aedc1a172da3
https://github.com/unoplatform/Uno.Gallery/assets/74563602/5307f80c-f88d-455b-…
-
```
When given the following class:
internal class CompactableDictionary : Dictionary
{}
Agent Smith warns: Collection should end with Collection.
If you make this change, Agent smith then warns that…
-
```
What steps will reproduce the problem?
1. Add an event handler to any UI element with its default name.
2. An event handler called _ will be created.
What is the expected behavior? What do you se…
-
### Godot version
4.1
### System information
MacOS 14.0 (23A344) (intel)
### Issue description
According to documentation, to use Rider IDE I have to run this command:
`scons platform=…
-
The ReadMe states
> Mark `Component.gameObject` and `Object.name` as not-nullable
But `transform` is not explicitly marked as not-null as well despite Unity official documentation stating
…
-
Meant as an open discussion, rather than a quick yes/no. This is a proposition, feel free to challenge or disagree.
Rubberduck's guiding mission is to bring the VBE into the 21st century. To facili…
-
I would like to see extension methods in the tooltip as if they were _**instance methods** related to the type specified in the first parameter_. Just like the way Visual Studio does.
Currently I see…
-
```
Steps to reproduce:
- using VS2012 Pro Update 2
- create a new 4.5 library project
- add the following NuGet libraries: NUnit 2.6.2, protobuf-net.Enyim 1.0
- create the following test:
using…