-
Refer here regarding details : https://github.com/Unity-Technologies/ml-agents/issues/5756
As a workaround we can downgrade the python version to 3.8 or 3.7 in colab
-
Hi, I am wondering if anyone else has tried or come up with a solution for the following problem.
The generally wonderful landmark detection, is estimating the lip position incorrectly when lips are …
-
### Configuration
```hcl
data "databricks_group" "workspace_access" {
for_each = toset(local.unity_catalog_workspace_groups)
display_name = each.value
provider = databricks.mws
}
…
-
**Describe the issue**
Some pretty-code elements won't load in, despite advanced symbols working well. Seems to be a subset of symbols in some languages; haven't experimented if similar types.
![i…
-
Version information:
ml-agents: 0.31.0.dev0,
ml-agents-envs: 0.31.0.dev0,
Communicator API: 1.5.0,
PyTorch: 1.10.1+cu111
[INFO] Connected to Unity environment with package version 2.1.…
-
**MLAGENTS**(anaconda3)
* pip version: pip 20.0.2 from C:\Users\username\anaconda3\envs\ml-agents\lib\site-packages\pip (python 3.6)
* Python version:3.6.7
* OS: window
protobuf,anaconda3,nu…
-
Hey there,
Does the rl-agent version for godot 3.5 support cuda out of the box?
It seems to be a lot slower than unity ml agents (unity ml-agent being 3.5 times faster during training, in a simili…
-
Hi there,
I was wondering if there is a way to easily translate a unity ml training config to a godot rl training config or is the current best option to do this manually?
Cheers
-
Hi, I see this is a class project so I'm not sure if this is relevant, but I wanted to post anyways. Would you like this project to be listed in the PettingZoo [third party environments](https://petti…
-
Hello,
I have a lot of compilation errors (about 205) when I just try to open the project with a fresh new install of unity.
Errors look like:
`Assets\MagicLeap\Examples\Scripts\HandTrackingExampl…