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### URL(s) where the issue occurs
`Facebook.com`
### Describe the issue
The Facebook sponsored ads is appearing again, i have tried all the solutions but nothing works
### Versions
- Br…
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**Describe the bug**
When building and running on an Android device, upon launching the SceneCaptureDemo scene, the app crashes immediately.
**To Reproduce**
Steps to reproduce the behavior:
1.…
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**Description:**
When running a project natively on Meta Quest 3, all terrain tiles render black. However, the project renders correctly on PC. John uploaded the sample project, and I, as the reporte…
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Im very intrested in buying myself a VR headset to play this mod but I dont know which ones are compatible. Would a rift S work just fine? or do you need one of the newer headsets?
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Hello. I got my Oculus Quest 2 a week ago, first time trying to use WiVRn.
I have installed an apk client on my headset from the recent release and I have compiled the server. The problem is that I c…
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### Problem description
Some systems don't handle CTRL+space correctly. On my machine, running `xev` from within `termux-x11 -xstartup "aterm"`, pressing and releasing left CTRL results in the follo…
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**Platform**
- Device name: Meta Quest 2
- Device type (phone/TV): VR
- Android version:
- App version: 0.1
- Script version:
**Describe the bug** After sign in server / remote play butto…
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### Describe the Bug
Placement rendering is being funny. Pointing a cogwheel at the corner of a large cogwheel renders it wrong but places it correctly. (and vice versa, large cogwheel on small cogwh…
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Hi. Good news is that I've been able to confirm that the new Khronos library does work on the Vive Focus 3, but only after adding the following line to the android manifest and only with the renderer …
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previous text not valid anymore!
See my latest comment on may 7 '24