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**[Affected Versions]:**
- Firefox Reality version 10 RC5 (e84d3c92)
**[Affected Platforms]:**
- Oculus Quest - Android 7.1.1
- Pico Neo2 - Android 8.1.0
**[Prerequisites]:**
- The Firefox R…
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Currently, PRs are expected to `grunt build` themselves. This leads to a merge conflict problem when there are multiple PRs open. We should instead be handling build artifacts on release.
The workf…
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首先很遗憾的一点是,“PHP虽然是最好的语言”,但是它不是最流行的语言。
![Sad](http://articles.phodal.com/javascript/sad.jpg)
对不起的还有刚刚在4月TIOBE编程语言排行榜上榜的各个语言:
![Tiobe四月](http://articles.phodal.com/javascript/tiobe.png)
你们都很棒,但是你们都担当…
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Move https://github.com/mozillareality/metrics to its own repo. Instead of using Google's `analytics.js`, we can use Google's [Universal Analytics](https://github.com/peaksandpies/universal-analytics#…
cvan updated
2 months ago
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I think it would be best if we could specify all the _potential_ bfcache blocking reasons, even if some browsers don't use all those reasons.
This would avoid a situation where, e.g., in Chrome Bro…
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I was thinking earlier today that a -world/metaverse- hopping event might be in the scope of the group, since a lot of people are representing these different worlds: vrlandio, janus, anarchy arcade.…
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It's decent, looks easy to integrate, and is platform agnostic. It seems perfect for platforms like javascript/emscripten and android, and more or less equivalent to the current non-native widgets.
…
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We should have a component that takes an existing 2D canvas game and projects it into 3d space. At first it should look just like the 2d canvas on the page, but gives you an overlay to enter immersive…
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When user enter into immersive session, general expectation is that the immersive content is shown in the direction where the user is looking. Thats not what is happening now. What happens now is that…
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轻分享从 2016 年 10 月 30 日开始,到今天已经持续进行了8 个月,共 107 期。在 2017 年下半年开始之际,我们也停下来回头 review 一下,到底有没有帮助,应该怎样更好地继续下去。
时间:2017 年 7 月 5 日
地点:冯·诺依曼会议室
参与:五柳、藏马、驯鹿、杜松、大鱼、夕颜
以下是一些整理:
### 轻分享对大家有没有帮助?
有!
…