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Is there a debug problem with them?
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Description:
Adding #extension directive like:
`#extension GL_EXT_shader_framebuffer_fetch : require`
On top of a shader will give the following error message:
`WARNING:GRAPHICS: ERROR: 0:9: '…
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Could you add Windows support now that it has native extensions support?
https://github.com/sonountaleban/defold-crypto/blob/master/crypto/ext.manifest
Needs it too.
You should add britzl or …
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I have to bundle a windows build and then copy the DLL into the folder. If I do Project -> Build nothing happens, no error is allowed to be produced.
The error before adding the DLL into the progra…
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Be able to specify files or folders from the project folder to be placed in the bundle folder when bundling or building
Steamworks for example requires a steam_appid.txt with the appid inside of it…
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Adding #extension directive like:
`#extension GL_EXT_shader_framebuffer_fetch : require`
On top of a shader will give the following error message:
`WARNING:GRAPHICS: ERROR: 0:9: '' : syntax error…
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The current tilemap file format can't be opened in third-party map/image editing tools such as Tiled or PyxelEdit. Could support be added? Or are there plans to significantly improve the Tilemap editi…
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### Expected behaviour
### Actual behaviour
![2017-09-28_22-06-52](https://user-images.githubusercontent.com/2655263/30985631-84685640-a499-11e7-92c1-447d9204c83a.png)
### Steps to reproduce
C…
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### Expected behaviour
Project -> Build (CTRL B) builds project
### Actual behaviour
Error dialogue pops up:
java.lang.NoClassDefFoundError:Could not initialize class com.defold.libs.TexcLibra…
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### Expected behaviour
It is possible to make animation with more than 55 frames animation
### Actual behaviour
It is IMpossible to make animation with more than 55 frames
### Steps to reproduce…