-
mlxlink -d lid-0x1cb -p 1 works.
Compiling mlxlink (mstlink) from https://github.com/Mellanox/mstflint does not work.
![image](https://github.com/user-attachments/assets/09a33c42-7dc0-4c01-83fa-…
-
### Suggestion
Add a syntax to allow sending players to a different server using their IP address.
*Detailed Description:*
Create a new expression or effect in Skript that allows server adminis…
-
Hey, I'm trying to use the rewritten backend with gluetun but I'm getting the 431 Request Header Fields Too Large error but only on the "version" and "login requests" in the browser,
```
gluetun:…
-
**Describe the bug**
The server crashes if PhysX 5 Networked Character Controllers are present in the game level or are spawned.
**Expected behavior**
Spawned as Rigidbody test Prefab
**Ac…
G13D updated
4 months ago
-
**Describe the solution you'd like**
Currently all actions, such as deletion or marking as read take so long that when you switch inboxes, the email once again appears as read or not deleted. This is…
-
I want to write a proxy but I don't want to add a CA on my users's computer.
So I can't decrypt the flow.
Is it possible?
-
It depends on some config option. I did not find out yet which exactly caused it.
```
[2020-02-11 12:56:02][engine]: running on unix-linux-amd64
[2020-02-11 12:56:02][engine]: arch is little endi…
-
There should be a way to mark multiple servers in this list.
-
### Godot version
4.0.3
### System information
Windows 11
### Issue description
When starting the game (multiplayer server not started), if do "print (is_multiplayer_authority())" gives…
-
java.lang.BootstrapMethodError: java.lang.NoSuchMethodError: it.unimi.dsi.fastutil.objects.ObjectArrayList.combine(Lit/unimi/dsi/fastutil/objects/ObjectArrayList;)Lit/unimi/dsi/fastutil/objects/Object…