-
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limitation you are having in your project
The script editor's syntax theme is…
-
Dear Composable Team,
I hope this message finds you well. My name is Josep, and I'm the technical lead of the [Polkadot-API (PAPI)](https://papi.how/) team.
In case you're not familiar with Polk…
-
### The problem
Recently switched to the new integration. Unfortunately, after a few days, commands to my garage door stop working. Usually resulting in a cryptic error: "failed to perform action '…
-
I 'm using this integration: Switch as X
https://www.home-assistant.io/integrations/switch_as_x/
I have an entity (a plug) with a light plugged in: `switch.plug_1`
This integration creates a ne…
-
```
What steps will reproduce the problem?
1. Use the new (Nov. 2008) MacBook Pro and Nocturne 1.0.6
2. Set 'Use light sensors to switch' ON
3. Set lighting spectrum to any reasonable numbers
4. Work …
-
```
What steps will reproduce the problem?
1. Use the new (Nov. 2008) MacBook Pro and Nocturne 1.0.6
2. Set 'Use light sensors to switch' ON
3. Set lighting spectrum to any reasonable numbers
4. Work …
-
### Prerequisites
- [X] I [searched for any existing report](https://github.com/darkreader/darkreader/issues?q=is%3Aissue) about this website issue to avoid opening a duplicate.
- [X] I can reproduce…
-
I. unlimited lights:
needs: light, keypad
reproduce:
1. place light
2. place keypad near it
3. push keypad, push on light (set coordinates on light)
(this is workaround of bug II below, if fix…
-
edited:შექმენით abstract კლასი smartDevice და საშუალება მიეცით device-ს და მის
subclass-ებს დააიქსთენდონ ის(დაიმემკვიდრონ ის) კონკრეტულად ამ კლასშ შექმენით abstract მეთოდი performAction() და დააიმ…
-
**New feature**
Currently, the project lacks a dark mode feature, which is becoming increasingly essential for user comfort and accessibility. Adding a dark mode option will enhance the user experien…