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Hi, I'm working on a game using the amethyst game engine and I'm planning on using this lib to do the map. It seems like it might be something useful to push back up stream so I wanted to create an is…
yaahc updated
2 years ago
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Effekseer (https://effekseer.github.io/en/index.html) is a particle effect creation tool, which can generate some pretty awesome looking effects. Although it's possible to export small effects as spri…
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##### Is your feature request related to a problem? Please describe
When exporting animations (into spritesheets, for example) the current behaviour is considering the linked frames as normal frames …
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## Background & Motivation
- Icons and images are the two asset types that we've talked about having built-in support for in Astro.
- We would like to deliver on a couple of key features:
- M…
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- **Haxe version:** 4.2.4
- **Flixel version:** 4.10.0
- **OpenFL version:** 9.1.0
- **Lime version:** 7.9.0
- **Affected targets:** Neko, HTML5 Works
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![imag…
ghost updated
2 years ago
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**Is your feature request related to a problem? Please describe.**
On my old machine i still have a mechanical HDD during install and loading the tribes this consumes a lot of time to load or sav…
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Spritesheet of xeon is causing some problems because of formatting.
If I don't figure out how to format it correctly I'll either take the old sprite or have to look for a different one
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- [ ] ActionBar Null Error, when PlayerLoad eine Szene called, in welcher man sich bereits befindet (ActionBar lädt nicht richtig)
- [x] Wenn das Inventar voll ist, werden die Items im WorldSpar trot…
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Awesome project! Had to make a few changes to get it working but managed to get an animation loading. One thing I noticed tho is it not seem to animate the bones? Is that currently supported?